AI Insights · Timothy · July 2022
Top 5 Military Games Performance in Poland Q2 2022
An overview of the performance of the top 5 military games on a unified platform in Poland during the second quarter of 2022.
During the second quarter of 2022, the top 5 military games in Poland displayed a range of performance metrics across downloads, revenue, and active users. Here’s a closer look at how each game fared according to Sensor Tower data.
Warpath: Ace Shooter saw its weekly revenue fluctuate, peaking at $29K in mid-April before a decline to $21K by the end of June. Downloads showed a downward trend from 16K at the start of April to around 3K by the end of June. The game’s active users also saw a decrease, from 60K in late March to 28K by the end of June.
Top War: Battle Game maintained steady revenue, with a notable peak at $28K in late May. Downloads were highest in mid-April at 7.7K but gradually decreased to around 3.1K by the end of June. Active users remained relatively stable, fluctuating between 27K and 43K over the quarter.
Call of Duty®: Mobile experienced consistent revenue, averaging around $15K weekly, with slight variations. Downloads ranged from 4.5K in late March to 2.9K by the end of June. The game maintained a high number of active users, peaking at 74K in early April and stabilizing around 71K by the end of June.
Standoff 2 showed stable revenue, peaking at $14K in late April before a decline to $7.1K at the end of June. Downloads peaked at 12K in mid-April but dropped to 5K by the end of June. Active users saw a decrease from 170K in late April to 115K by the end of June.
Conflict of Nations: WW3 had a declining trend in revenue, from $5K at the end of March to below $1K by the end of June. Downloads peaked at 3.6K in late March but dropped significantly to 635 by the end of June. Active users also decreased from 7.3K in late March to 2.9K by the end of June.
For more detailed insights, visit Sensor Tower.